The following rules apply in deciding that content is ineligible to claim for monetization purposes.
Exclusive rights
Any type of sound recording for which exclusive copyrights are not held. This involves covers, unofficial
remixes, karaoke, or soundalikes. Compilations, live recordings, and various artists ‘best of’ releases are
generally ineligible, as copyrights to all compositions are likely not held.
Public domain content
Sound recordings or video footage of compositions in the public domain. Copyrights on the
compositions have expired, making the content ineligible for monetization.
Generic content
Insufficiently distinct content, also called ‘generic content’, involves nature sounds, ambient sounds,
ASMR, white noise, binaural audio, sound effects, loops, soundbeds, demos, and meditative content (fe. music for sleeping, etc).
Royalty free content
Royalty free production music libraries typically licensed for use in game, film, TV or other soundtracks.
Recording of a non-musical work
Audiobooks, podcasts, speeches, comedy recordings, film recordings, prayers, video gameplay footage.
One song in one asset
Assets must contain one piece of intellectual property (ie. a song) only. A continuous mix, DJ mix,
mashups, countdown lists, or compilation of tracks within one asset is ineligible.
Track duration exceeding 10 minutes
Sound recordings that exceed a duration of 10 minutes are flagged as ineligible.
Video game soundtracks
Sound recordings are created primarily for use in a video game, such as the original score or background music accompanying a video game, which is owned by the video game’s publisher. This policy does
not apply to licensed popular music, not originally created for the game.
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